, including all inherited members.
| perform(const VecMath::Vector< N, NUM > &x, const VecMath::Matrix< N, NUM > &rot, const VecMath::Vector< N, NUM > &trans, const VecMath::Vector< N, NUM > &scale) (defined in Transformation< N, P, NUM >) | Transformation< N, P, NUM > | [inline, static] |
| perform_transformation(const VecMath::Vector< N, NUM > &x, const VecMath::Vector< N, NUM > &xtrans) (defined in SinglethreadedTransformation< N, P, NUM >) | SinglethreadedTransformation< N, P, NUM > | [private] |
| rotation_ | TransformationImpl< N, P, NUM > | [protected] |
| scale_ | TransformationImpl< N, P, NUM > | [protected] |
| SinglethreadedTransformation(const VecMath::Rotation< N, NUM > &rotation, const VecMath::Vector< N, NUM > &translation, const VecMath::Vector< N, NUM > &scale) | SinglethreadedTransformation< N, P, NUM > | |
| SinglethreadedTransformation< N, P+1, NUM > (defined in SinglethreadedTransformation< N, P, NUM >) | SinglethreadedTransformation< N, P, NUM > | [friend] |
| transform(const value_storage_type &operand) const | SinglethreadedTransformation< N, P, NUM > | [virtual] |
| Transformation() (defined in Transformation< N, P, NUM >) | Transformation< N, P, NUM > | [inline, protected] |
| Transformation(const VecMath::Rotation< N, NUM > &rotation, const VecMath::Vector< N, NUM > &translation, const VecMath::Vector< N, NUM > &scale) | Transformation< N, P, NUM > | [protected] |
| TransformationFactory (defined in SinglethreadedTransformation< N, P, NUM >) | SinglethreadedTransformation< N, P, NUM > | [friend] |
| TransformationImpl(const VecMath::Rotation< N, NUM > &rotation, const VecMath::Vector< N, NUM > &translation, const VecMath::Vector< N, NUM > &scale) | TransformationImpl< N, P, NUM > | [protected] |
| translation_ | TransformationImpl< N, P, NUM > | [protected] |
| value_storage_type typedef | SinglethreadedTransformation< N, P, NUM > | |
| ~Transformation() (defined in Transformation< N, P, NUM >) | Transformation< N, P, NUM > | [inline, virtual] |