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HyperspaceExplorer 0.7.1
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Default Projection policy - specialization to end recursion. More...
#include <Projection.h>

Public Member Functions | |
| SimpleProjectionPolicy (typename Projection< N, Nnew, 1, NUM >::PointList viewpoint, typename Projection< N, Nnew, 1, NUM >::PointList eye, typename Projection< N, Nnew, 1, NUM >::DistanceList screen_distance, typename Projection< N, Nnew, 1, NUM >::BoolList depth_cue) | |
| Create a SimpleProjectionPolicy with arbitrary view- and camera points for each dimension. | |
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VecMath::MultiDimensionalVector < VecMath::Vector< Nnew, NUM >, 1 > | project (const VecMath::MultiDimensionalVector< VecMath::Vector< N, NUM >, 1 > &values) |
Execute the Projection on the given grid of values. | |
Private Attributes | |
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Projection< N, Nnew, 1, NUM > ::PointList | _viewpoint |
| List of view points for the downprojection in each dimension. | |
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Projection< N, Nnew, 1, NUM > ::PointList | _eye |
| List of camera positions for the downprojection in each dimension. | |
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Projection< N, Nnew, 1, NUM > ::DistanceList | _screen_distance |
| List of screen distances for the downprojection in each dimension. | |
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Projection< N, Nnew, 1, NUM > ::BoolList | _depth_cue |
| List of flags whether depth cue is used for the downprojection in each dimension. | |
Default Projection policy - specialization to end recursion.
Operates on a one-dimensional vector of Vector s.
| N | Original dimension of the Vector s to project. |
| Nnew | Dimension to project into. |
| NUM | The numeric type of the Vector s. |
| SimpleProjectionPolicy< N, Nnew, 1, NUM >::SimpleProjectionPolicy | ( | typename Projection< N, Nnew, 1, NUM >::PointList | viewpoint, |
| typename Projection< N, Nnew, 1, NUM >::PointList | eye, | ||
| typename Projection< N, Nnew, 1, NUM >::DistanceList | screen_distance, | ||
| typename Projection< N, Nnew, 1, NUM >::BoolList | depth_cue | ||
| ) | [inline] |
Create a SimpleProjectionPolicy with arbitrary view- and camera points for each dimension.
| viewpoint | List of view points for the downprojection in each dimension. |
| eye | List of camera positions for the downprojection in each dimension. |
| screen_distance | List of screen distances for the downprojection in each dimension. |
| depth_cue | List of flags whether depth cue is used for the downprojection in each dimension. |
1.7.4
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